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CS2 Binds

This is a list of random binds that I've seen and used. None of these are endorsed or "made/owned" by FKZ. Most of these are movement binds.

FKZ does not offer support for any issues with these binds, you may still ask on our Discord, but expect nothing.

You can help us expand this list by creating an issue on our GitHub.

List

  • S1 Binds - Aliases that make binds function similar to how they do on Source 1 based games.
  • De-Subtick Binds - Alias binds that make actions happen every tick instead of subtick.
  • Other/Misc Binds - Binds that are not in the list above.

Guides

How binds work in CS2, how to create them, and how to use them.

  • CFG guide. tba